3/21/2023 0 Comments Farming simulator 2011 mods map![]() ![]() It will not come as a surprise that the idea of Farming Simulator 2011 is to engage in farming related activities. Don’t be fooled however, Farming Simulator 2011 from Giants Software has absolutely nothing in common with the RSI gameplay Farmville brought to us. Some fans of these social media games enthusiastically sport custom t-shirts for the game and play fanatically every day. Here you can follow the complete documentation of the Project, such as the stage of development of the maps, links, and many other information.It seems that there’s been a huge interest in anything related to farming over the last few years – which is partially caused by the massive success of Zynga Games’ Facebook hit ‘Farmville’. For FS22 I continue the work of converting and creating new maps. In 2018 I started to work with real topographies, leaving aside the perfect plains of the other versions.įor FS19 I had several maps published, among them, the X series (X1, X2 and X3), Lowe Farm, Northwind Acres and Gold Creek Range are worth mentioning. In the FS17 version I started to have an identity for the maps. The maps with sixteen times were called XXL.įinally in the version of FS15 was created the name XLFarms and its series of private maps, of which none came to the "fore". With the new enhancements and 64bit support of the LS13 version we had large four times and sixteen times size maps like Agrarfrost, Agroland, Paradise and Sunshine. In this version began the projects that consolidated some of the best-known maps, such as Agritec, Fuhrmann Map Edited and Glenvar Edited. There were countless hours worked and played. ![]() The Landwirtschafts-Simulator 2011 version came with several improvements and made it possible to create several new maps from scratch. ![]() Maps with four times normal size did not perform well, the engine did not allow the full potential of the computer to work, there were no processors and video cards so good to withstand the required processing demand. ![]() Maps such as BigVirginIsland came to be edited for private use. So, I started editing and creating my own versions. It all started with simple issues for the Landwirtschafts-Simulator 2009 game. In the LS13 with Agrarfrost, Agroland, Paradise, Sunshine and FS15 with the project renamed for XLFarms and its series of private maps.įrom the 2015 version I started the XLFarms project and shared the maps. In the game LS11 with Agritec, Fuhrmann Map Edited and Glenvar Edited. I started with the 2009 version of Big Virgins Island ( ModSource), but I never got to publish. With the maturing of the Patch Tractor, and its name change to Course Play, I began to develop larger maps with more cultivation area. Later in the 2009 version, the so-called Patch Tractor came up, with it was possible to automate some processes, but it was very precarious. I always liked working on large maps, but it was difficult to manage everything using the "H" or manual work.
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